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Alejandro Rivas, Freelance , GAME DESIGNER

The basic mechanics of the game is to create a formation understood as an army.
Each character has their stats of damage and life, as well as an ability to tap on it.
Once you do this training on the grid (grid) taking into account the cost of mana
After having created such training, the level begins. In the there are enemies, both obstacles
physical as living enemies. The horses have to get around and / or eliminate said
enemies to reach the end of the level.
The horses that you can use at your level you choose before playing in the fish tank,
working as a deck of cards. There you can choose your deck and improve the
characters, to increase your base stats.

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